Sabtu, 26 Desember 2009

How To Make Your Own Fallout 3 Helmet


Nice, isn't it?

Step 1: Materials

Ok, theese are the materials and programs you need:

- Pepakura Designer 3: www.tamasoft.co.jp/pepakura-en/
- Helmet.pdo: www.mediafire.com/
- Thick paper (Can be buyed at any Hardware store)
- Fiberglass resin (Can be buyed at any marine shop)
- Fiberglass mat (Can also be buyed at any marine shop)
- Bondo Body Filler (Can be buyed at any Hardware store)
- Dremel Multitool
- Spray paint (Can be buyed at any Hardware store)
- Gloves (Can be buyed at any Hardware store)
- Safety gasmask (Can be buyed at any Hardware store)

Step 2 :Pepakura Progress


Pepakura Designer 3
 
Pepakura Designer allows you to create a development for paper craft easily from 3D data used in 3D CG software. You can load a 3d image and make adjustments (not featured in this tutorial) or you can load already saved files from Pepakura and print them out to assemble a 3d object using only paper! 
 
The .pdo files that are shared here are saved to be printed on A4 paper. This is a universal standard size paper, however it is not what is typically used here in the United States. To use 8 1/2" x 11" paper (Letter) or 8 1/2" x 14" paper (Legal) we will have to change the settings and manipulate the images to make sure they fit on the paper. But don't worry, we will cover that in this tutorial. ;-) 
 
If you are planning on using the print-outs from Pepakura to place onto another medium (such as cardboard or foam board) you can easily print the designs on regular computer or copy paper. However, if you plan on using your printed pieces of paper as your main structure, I recommend printing on card stock paper. You can find bundles of card stock at just about any paper store, or for a much easier (and probably cheaper) find, head over to your local Wal-Mart. 
Pepakura Progress


Step 3Cutting and Folding


This is a tutorial on how to fold the lines on Pepakura correctly and clean.
Cut only the Solid lines!!! do not cut the dotted ones!!

Picture coming soon

1. Your going to need 2 Pens and a ruler. Make sure that the 2 pens are each different colors.)

2. You must assign the pens to a certain fold. (remember you must keep them the same through out the procedure)

Example:
Red Pen = Valley fold lines (--- - --- - --- - --- -)
Blue Pen = Mountain fold lines (- - - - - - - - - - - -)

3. Cut out the piece you are going to be folding.

4. Set up the Ruler so it is parallel to the line you are going to score, make sure that it is a bit close.

5. Then your going to want take the pen you assigned to valley fold or mountain fold and go over the line 3 or 4 times pressing semi hard with the ruler as a guide to keeping the pen straight and on the original line. 

6. Once you have done that you may fold the paper accordingly to come out as a nice clean fold.


Yes this may add more time to the making of your helmet, but in the end you are stunned with a nice looking piece. 




Cutting and Folding


Step 3: putting it all together.

You will need your choice of glue. I reccomend hot glue but this may cause burns. Normal elmers glue dries way too slow so it is not recommended.

When putting peices together its important to know how they go together. For example
1 will go to 1
2 will go to 2
3 will go to 3
Anything will go with another number that is the same. Put a dab of glue on the tab and secure it to its corrosponding edge.

Putting it all Together
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step 5Resining


----------Resining with "Resin"----------

Get Materials Together
Materials:
- Resin
- Liquid hardener
- Brush(s), reallys it's personal preferance
- Container(top of resin can)
- Tinfoil(to put inside container so it can be reused)
- Mixing stick or the like
- Knife/Scissors

Before you jump into any thing you first want to make sure you're in a well ventilated area and you have a large enough work area for the piece you will be working on.

Step 1) The first thing you need to do is clean the surface of the object that you will be resining. Make sure it is free of debris and foreign objects.


Step 2) Next add the correct amount of Liquid Hardener. (READ DIRECTIONS!! Too much will cause the resin to harden within a couple minuets.)

Mix the two together for 10-15seconds and remove stiring stick.(wipe off excess resin on stick.)

>>>WARNING: Never mix a new batch with an old one, the onld will start to harden the new one instantly<<<

Step 3) Now dip your brush into the resin and load it up with a moderate amount, not dripping off. If there is excess just wipe it on the edge of the container so that it flows back in.

Apply the resin to your piece starting at the seams first and the working your way around. You start at the seam to make sure it gets a healty amount of resin to give it support.


Remember to work quickly as the clock is against you. After you have used the desired amount of resin on the piece let it dry.


step 6Fiberglassing

 FIBRE GLASSING

***Take the usual precautions as above; work in a well ventilated area, cover your work space, wear a respirator, and so on.

Now after that has been done get your tools and materials ready(again)

Fiberglassing
Part 1) After you have your tools and materials ready go ahead and lay out your fibre glass sheet

Part 2) Next you want to cut your sheet in half

Part 3) After you have your sheet cut in 2 fold up one half and put it to the side for the time being.

Part 4) With the half sheet you have in front of you cut it in half again, then cut half of that in half.

Part 5) Now it is time to cut the sheets into strips for easier workability.
Try and aim for strips roughly 3" wide.
the long ones should be approximately 3"x14" and the short ones 3"x8"
After that stack them together

Part 6) Now take your piece (helmet in this case) and set it on your table.
Use some tape to make any nessecary adjustments














step 7Detailing

Detailing

How to mix body filler:

1) Get a FLAT clean surface made of plastic or metal (plywood is not acceptable). 

2) Scoop a 4" diameter dollop of filler onto the surface.

3) Squeeze out a 1-3" line of hardener. A 1" line is what is called mixing the putty "cold". This means you will have more time to work with it, but it takes considerably longer to dry. If you use too little hardener it will never dry and will always be sticky. If you use a full 3" line of hardener you will be mixing it "hot" This will give you quick drying times and a very hard finish. Unfortunately it will be more brittle than mixing it cold. 2" is the median and is what I would recommend.

Using a putty knife, fold the hardener vigorously into the putty so that it is mixed evenly. Don't take too long doing this or the filler will begin to harden while you are mixing. 

Now carefully apply a generous amount of putty to the area you are trying to fill or shape. 

When the putty is hard but can still be dented by your fingernail use a small Sureform file to roughly shape the putty. You can also use some 80 grit sandpaper for this. 

Now allow the putty to cure completely. When cured it will be hard like plastic, and will be giving off no heat. 

Now do your final forming with some 360 grit sandpaper, elbow grease and finish it up with 1200 grit for painting. 



Step 8 : Painting your helmet

Choose the color as same as in the game. Then paint it..

Kalo mau terjemahan ke indo jgn harap haha gw capek
kalo mau translate sendiri



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Anti - Matter

For other uses, see

In particle physics, antimatter is the extension of the concept of the antiparticle to matter, where antimatter is composed of antiparticles in the same way that normal matter is composed of particles. For example, an antielectron (a positron, an electron with a positive charge) and an antiproton (a proton with a negative charge) could form an antihydrogen atom in the same way that an electron and a proton form a normal matter hydrogen atom. Furthermore, mixing matter and antimatter would lead to the annihilation of both in the same way that mixing antiparticles and particles does, thus giving rise to high-energy photons (gamma rays) or other particle–antiparticle pairs.

There is considerable speculation as to why the observable universe is apparently almost entirely matter, whether there exist other places that are almost entirely antimatter instead, and what might be possible if antimatter could be harnessed, but at this time the apparent asymmetry of matter and antimatter in the visible universe is one of the greatest unsolved problems in physics. The process by which this asymmetry between particles and antiparticles developed is called baryogenesis.

History of the concept

Negative matter has appeared in the past in several, now abandoned, theories of matter. Using the once popular vortex theory of gravity the possibility of matter with negative gravity was discussed by William Hicks in the 1880s. Another old theory (1880s and 1890s) is due to Karl Pearson who proposed "squirts" (sources) and sinks of the flow of aether. The squirts represented normal matter and the sinks represented negative matter, a term which Pearson is credited with coining. Pearson's theory also required a fourth dimension for the aether to flow from and into.[1]

The term antimatter was first used by Arthur Schuster in two rather whimsical letters to Nature in 1898,[2] in which he coined the term. He hypothesized antiatoms, whole antimatter solar systems and discussed the possibility of matter and antimatter annihilating each other. Schuster's ideas were not a serious theoretical proposal, merely speculation, and like the previous ideas, differed from the modern concept of antimatter in that it possessed negative gravity.[3]

The modern theory of antimatter begins with a paper[4] by Paul Dirac in 1928 who realised that his relativistic version of the Schrödinger wave equation for electrons was predicting the possibility of anti-electrons. These were later discovered by Carl Anderson and named positrons. Although Dirac did not himself use the term antimatter, its use follows on naturally enough from anti-electron, anti-proton etc.[5]

Notation

One way to denote an antiparticle is by adding a bar (or macron) over the particle's symbol. For example, the proton and antiproton are denoted as p and p, respectively. The same rule applies if one were to address a particle by its constituent components. A proton is made up of u u d quarks, so an antiproton must therefore be formed from u u d antiquarks. Another convention is to distinguish particles by their electric charge. Thus, the electron and positron are denoted simply as e− and e+ respectively.

Origin and asymmetry

Almost all matter observable from the Earth seems to be made of matter rather than antimatter. Many scientists believe that this preponderance of matter over antimatter (known as baryon asymmetry) is the result of an imbalance in the production of matter and antimatter particles in the early universe, in a process called baryogenesis. If antimatter-dominated regions of space existed, the gamma rays produced in annihilation reactions along the boundary between matter and antimatter regions would be detectable. The amount of matter presently observable in the universe only requires an imbalance in the early universe on the order of one extra matter particle per billion matter-antimatter particle pairs.[6]

Antiparticles are created everywhere in the universe where high-energy particle collisions take place. High-energy cosmic rays impacting Earth's atmosphere (or any other matter in the solar system) produce minute quantities of antimatter in the resulting particle jets, which are immediately annihilated by contact with nearby matter. It may similarly be produced in regions like the center of the Milky Way Galaxy and other galaxies, where very energetic celestial events occur (principally the interaction of relativistic jets with the interstellar medium). The presence of the resulting antimatter is detectable by the gamma rays produced when positrons annihilate with nearby matter. The gamma rays' frequency and wavelength indicate that each carries 511 keV of energy (i.e. the rest mass of an electron or positron multiplied by c2).

Recent observations by the European Space Agency's INTEGRAL (International Gamma-Ray Astrophysics Laboratory) satellite may explain the origin of a giant cloud of antimatter surrounding the galactic center. The observations show that the cloud is asymmetrical and matches the pattern of X-ray binaries, binary star systems containing black holes or neutron stars, mostly on one side of the galactic center. While the mechanism is not fully understood, it is likely to involve the production of electron-positron pairs, as ordinary matter gains tremendous energy while falling into a stellar remnant.[7][8]

Antimatter may exist in relatively large amounts in far away galaxies due to cosmic inflation in the primordial time of the universe. NASA is trying to determine if this is true by looking for X-ray and gamma ray signatures of annihilation events in colliding superclusters.[9]

Artificial production

Antiparticles are also produced in any environment with a sufficiently high temperature (mean particle energy greater than the pair production threshold). During the period of baryogenesis, when the universe was extremely hot and dense, matter and antimatter were continually produced and annihilated. The presence of remaining matter, and absence of detectable remaining antimatter,[10] also called baryon asymmetry, is attributed to violation of the CP-symmetry relating matter and antimatter. The exact mechanism of this violation during baryogenesis remains a mystery.

Positrons are also produced via the radioactive beta+ decay, but this mechanism can be considered as "natural" as well as "artificial".

Antihydrogen
Main article: Antihydrogen

In 1995 CERN announced that it had successfully brought into existence nine antihydrogen atoms by implementing the SLAC/Fermilab concept during the PS210 experiment. The experiment was performed using the Low Energy Antiproton Ring (LEAR), and was led by Walter Oelert and Mario Macri. Fermilab soon confirmed the CERN findings by producing approximately 100 antihydrogen atoms at their facilities.

The antihydrogen atoms created during PS210, and subsequent experiments (at both CERN and Fermilab) were extremely energetic ("hot") and were not well suited to study. To resolve this hurdle, and to gain a better understanding of antihydrogen, two collaborations were formed in the late 1990s—ATHENA and ATRAP. In 2005, ATHENA disbanded and some of the former members (along with others) formed the ALPHA Collaboration, which is also situated at CERN. The primary goal of these collaborations is the creation of less energetic ("cold") antihydrogen, better suited to study.

In 1999 CERN activated the Antiproton Decelerator, a device capable of decelerating antiprotons from 3.5 GeV to 5.3 MeV—still too "hot" to produce study-effective antihydrogen, but a huge leap forward.

In late 2002 the ATHENA project announced that they had created the world's first "cold" antihydrogen. The antiprotons used in the experiment were cooled sufficiently by decelerating them (using the Antiproton Decelerator), passing them through a thin sheet of foil, and finally capturing them in a Penning trap. The antiprotons also underwent stochastic cooling at several stages during the process.

The ATHENA team's antiproton cooling process is effective, but highly inefficient. Approximately 25 million antiprotons leave the Antiproton Decelerator; roughly 10 thousand make it to the Penning trap, which is about 1/2500 or 0.04% of the original amount.

In early 2004 ATHENA researchers released data on a new method of creating low-energy antihydrogen. The technique involves slowing antiprotons using the Antiproton Decelerator, and injecting them into a Penning trap (specifically a Penning-Malmberg trap[citation needed]). Once trapped the antiprotons are mixed with electrons that have been cooled to an energy potential significantly less than the antiprotons; the resulting Coulomb collisions cool the antiprotons while warming the electrons until the particles reach an equilibrium of approximately 4 K.

While the antiprotons are being cooled in the first trap, a small cloud of positron plasma is injected into a second trap (the mixing trap). Exciting the resonance of the mixing trap’s confinement fields can control the temperature of the positron plasma; but the procedure is more effective when the plasma is in thermal equilibrium with the trap’s environment. The positron plasma cloud is generated in a positron accumulator prior to injection; the source of the positrons is usually radioactive sodium.

Once the antiprotons are sufficiently cooled, the antiproton-electron mixture is transferred into the mixing trap (containing the positrons). The electrons are subsequently removed by a series of fast pulses in the mixing trap's electrical field. When the antiprotons reach the positron plasma further Coulomb collisions occur, resulting in further cooling of the antiprotons. When the positrons and antiprotons approach thermal equilibrium antihydrogen atoms begin to form. Being electrically neutral the antihydrogen atoms are not affected by the trap and can leave the confinement fields.

Utilizing this method, ATHENA researchers predict they will be able to create up to 100 antihydrogen atoms per operational second.

ATHENA and ATRAP are now seeking to further cool the antihydrogen atoms by subjecting them to an inhomogeneous field. While antihydrogen atoms are electrically neutral, their spin produces magnetic moments. These magnetic moments vary depending on the spin direction of the atom, and can be deflected by inhomogeneous fields regardless of electrical charge.

The biggest limiting factor in the production of antimatter is the availability of antiprotons. Recent data released by CERN states that when fully operational their facilities are capable of producing 107 antiprotons per second.[citation needed] Assuming an optimal conversion of antiprotons to antihydrogen, it would take two billion years to produce 1 gram or 1 mole of antihydrogen (approximately 6.02×1023 atoms of antihydrogen). Another limiting factor to antimatter production is storage. As stated above there is no known way to effectively store antihydrogen. The ATHENA project has managed to keep antihydrogen atoms from annihilation for tens of seconds — just enough time to briefly study their behavior.

Hydrogen atoms are the simplest objects that can be considered as "matter" rather than as just particles.

Simultaneous trapping of antiprotons and antielectrons was reported[11] and the cooling is achieved;[12] there are patents on the way of production of antihydrogen.[13]

Antihelium

A small number of nuclei of the antihelium isotope, \scriptstyle{\mathrm{^3\overline{He}}} have been created in collision experiments.[14]

Positrons
Main article: Positrons

Positrons were reported[15] in November 2008 to have been generated by Lawrence Livermore National Laboratory in larger numbers than by any previous synthetic process. A laser drove ionized electrons through a millimeter radius gold target's nuclei, which caused the incoming electrons to emit energy quanta, that decayed into both matter and antimatter. Positrons were detected at a higher rate and in greater density than ever previously detected in a laboratory.

Previous experiments made smaller quantities of positrons using lasers and paper-thin targets; however, new simulations showed that short, ultra-intense lasers and millimeter-thick gold are a far more effective source.[16]

Cost

Antimatter is said to be the most costly substance in existence, with an estimated cost of $25 billion per gram for positrons[17], and $62.5 trillion per gram for antihydrogen.[18] This is because production is difficult (only a few antiprotons are produced in reactions in particle accelerators), and because there is higher demand for the other uses of particle accelerators. According to CERN, it has cost a few hundred million Swiss Francs to produce about 1 billionth of a gram (the amount used so far for particle/antiparticle collisions).[19]

Several NASA Institute for Advanced Concepts-funded studies are exploring whether it might be possible to use magnetic scoops to collect the antimatter that occurs naturally in the Van Allen belts of Earth, and ultimately, the belts of gas giants like Jupiter, hopefully at a lower cost per gram.[20]

Medical

Antimatter-matter reactions have practical applications in medical imaging, such as positron emission tomography (PET). In positive beta decay, a nuclide loses surplus positive charge by emitting a positron (in the same event, a proton becomes a neutron, and neutrinos are also given off). Nuclides with surplus positive charge are easily made in a cyclotron and are widely generated for medical use.

Fuel

In antimatter-matter collisions resulting in photon emission, the entire rest mass of the particles is converted to kinetic energy. The energy per unit mass (9×1016 J/kg) is about 10 orders of magnitude greater than chemical energy (compared to TNT at 4.2×106 J/kg, and formation of water at 1.56×107 J/kg), about 4 orders of magnitude greater than nuclear energy that can be liberated today using nuclear fission (about 40 MeV per 238U nucleus transmuted to Lead, or 1.5×1013 J/kg), and about 2 orders of magnitude greater than the best possible from fusion (about 6.3×1014 J/kg for the proton-proton chain). The reaction of 1 kg of antimatter with 1 kg of matter would produce 1.8×1017 J (180 petajoules) of energy (by the mass-energy equivalence formula E = mc²), or the rough equivalent of 43 megatons of TNT. For comparison, Tsar Bomba, the largest nuclear weapon ever detonated, reacted an estimated yield of 50 megatons, which required the use of hundreds of kilograms of fissile material (Uranium/Plutonium).

Not all of that energy can be utilized by any realistic propulsion technology, because as much as 50% of energy produced in reactions between nucleons and antinucleons is carried away by neutrinos in these applications, so, for all intents and purposes, it can be considered lost.[21]

Antimatter rocketry ideas, such as the redshift rocket, propose the use of antimatter as fuel for interplanetary travel or possibly interstellar travel. Since the energy density of antimatter is vastly higher than conventional fuels, the thrust to weight equation for such craft would be very different from conventional spacecraft.

The scarcity of antimatter means that it is not readily available to be used as fuel, although it could be used in antimatter catalyzed nuclear pulse propulsion for space applications. Generating a single antiproton is immensely difficult and requires particle accelerators and vast amounts of energy—millions of times more than is released after it is annihilated with ordinary matter due to inefficiencies in the process. Known methods of producing antimatter from energy also produce an equal amount of normal matter, so the theoretical limit is that half of the input energy is converted to antimatter. Counterbalancing this, when antimatter annihilates with ordinary matter, energy equal to twice the mass of the antimatter is liberated—so energy storage in the form of antimatter could (in theory) be 100% efficient.

For more regular (earthly) applications however (e.g. regular transport, use in portable generators, powering of cities, ...), artificially created antimatter is not a suitable energy carrier, despite its high energy density, because the process of creating antimatter involves a large amount of wasted energy and is extremely inefficient. According to CERN, only one part in ten billion (10−10) of the energy invested in the production of antimatter particles can be subsequently retrieved.[22]

Antimatter production is currently very limited, but has been growing at a nearly geometric rate since the discovery of the first antiproton in 1955 by Segrè and Chamberlain.[citation needed] The current antimatter production rate is between 1 and 10 nanograms per year, and this is expected to increase to between 3 and 30 nanograms per year by 2015 or 2020 with new superconducting linear accelerator facilities at CERN and Fermilab.

Some researchers claim that with current technology, it is possible to obtain antimatter for US$25 million per gram by optimizing the collision and collection parameters (given current electricity generation costs). Antimatter production costs, in mass production, are almost linearly tied in with electricity costs, so economical pure-antimatter thrust applications are unlikely to come online without the advent of such technologies as deuterium-tritium fusion power (assuming that such a power source actually would prove to be cheap).

Many experts, however, dispute these claims as being far too optimistic by many orders of magnitude. They point out that in 2004, the annual production of antiprotons at CERN was several picograms at a cost of $20 million. This means to produce 1 gram of antimatter, CERN would need to spend 100 quadrillion dollars and run the antimatter factory for 100 billion years.

Storage is another problem, as antiprotons are negatively charged and repel against each other, so that they cannot be concentrated in a small volume. Plasma oscillations in the charged cloud of antiprotons can cause instabilities that drive antiprotons out of the storage trap. For these reasons, to date only a few million antiprotons have been stored simultaneously in a magnetic trap, which corresponds to much less than a femtogram. Antihydrogen atoms or molecules are neutral so in principle they do not suffer the plasma problems of antiprotons described above. But cold antihydrogen is far more difficult to produce than antiprotons, and so far not a single antihydrogen atom has been trapped in a magnetic field.

One researcher of the CERN laboratories, which produces antimatter regularly, said:

If we could assemble all of the antimatter we've ever made at CERN and annihilate it with matter, we would have enough energy to light a single electric light bulb for a few minutes.[23]

Selasa, 10 November 2009

Liquid Nitrogen

Liquid nitrogen is nitrogen in a liquid state at a very low temperature. It is produced industrially by fractional distillation of liquid air. Liquid nitrogen is a colourless clear liquid with density at its boiling point of 0.807 g/mL and a dielectric constant of 1.4.[1] Liquid nitrogen is often referred to by the abbreviation, LN2 and has the UN number 1977.

At atmospheric pressure, liquid nitrogen boils at 77 K (−196 °C; −321 °F) and is a cryogenic fluid which can cause rapid freezing on contact with living tissue, which may lead to frostbite. When appropriately insulated from ambient heat, liquid nitrogen can be stored and transported, for example in vacuum flasks. Here, the very low temperature is held constant at 77 K by slow boiling of the liquid, resulting in the evolution of nitrogen gas. Depending on the size and design, the holding time of vacuum flasks ranges from a few hours to a few weeks.

Liquid nitrogen can easily be converted to the solid by placing it in a vacuum chamber pumped by a rotary vacuum pump.[2] Liquid nitrogen freezes at 63 K (−210 °C; −346 °F). Despite its reputation, liquid nitrogen's efficiency as a coolant is limited by the fact that it boils immediately on contact with a warmer object, enveloping the object in insulating nitrogen gas. This effect, known as the Leidenfrost effect, applies to any liquid in contact with an object significantly hotter than its boiling point. More rapid cooling may be obtained by plunging an object into a slush of liquid and solid nitrogen than into liquid nitrogen alone.

Nitrogen was first liquefied at the Jagiellonian University on 15 April 1883 by Polish physicists, Zygmunt Wróblewski and Karol Olszewski.

Kritik untuk OpenOffice Writer

OpenOffice Writer merupakan solusi bagi mereka yang ingin menggunakan perangkat lunak pengolah kata yang legal dan murah karena bisa didapatkan secara bebas. Paling-paling kita hanya dibebani ongkos CD atau koneksi internetnya tanpa harus dipusingkan oleh segala macam tetek bengek lisensi.

Namun sebagaimana perangkat lunak open source lainnya, OpenOffice masih terkesan tidak user friendly. Kali ini saya mau menyoroti beberapa fitur autocorrect OpenOffice Writer yang kurang smart.


Yang pertama adalah masalah kapitalisasi huruf di awal kalimat, kita sebut saja fitur capitalized. Fitur capitalized ternyata tidak berlaku untuk awal paragraf kalau di akhir paragraf sebelumnya tidak ada titik. Jadi kalau saya membuat daftar dalam bentuk bullet atau numbering yang setiap itemnya tidak diberi titik, tidak ada fitur capitalized pada baris berikutnya.

Nah, kalau pas fitur capitalized bekerja dengan baik namun justru ingin kita batalkan, pembatalannya juga menjengkelkan. Contohnya adalah saat kita ingin menuliskan fungsi-fungsi pemrograman tertentu yang memang tidak boleh ditulis dengan huruf besar. Kalau nama fungsi tersebut dituliskan sebagai awal kalimat, tentu fitur capitalized akan membuat huruf awal menjadi huruf kapital.

Kalau kita tidak ingin itu terjadi, mestinya cukup dengan dibatalkan dengan undo atau shortcut Ctrl+Z. Masalahnya, kalau di-undo, kursor akan diletakkan pada huruf yang dibatalkan kapitalisasinya dan huruf itu sendiri berada dalam keadaan terseleksi (diblok). Jadi kita harus menggeser kursor kembali ke akhir kata. Celakanya, kalau kita menekan spasi (setiap kata harus dipisahkan dengan spasi, bukan?), kapitalisasi akan dilakukan lagi. Lha apa ndak menjengkelkan itu.

Lalu fitur pengenalan URL. Kalau kita menuliskan suatu URL, maka secara otomatis OpenOffice akan mengubahnya menjadi link. Kalau tidak ingin URL tersebut diubah menjadi link, batalkan saja dengan undo.

Sekarang masalahnya, kalau URL itu terletak di akhir paragraf, lalu kita berganti paragraf dengan menekan Enter, URL akan diubah menjadi link dan kursor akan diletakkan di baris baru. Kalau di-undo kursor akan kembali ke akhir paragraf tadi namun URL tetap menjadi link. Kalau di-undo lagi, link akan hilang dan teks URL akan berada dalam keadaan terseleksi (diblok). Kita terpaksa memindahkan kursor ke akhir paragraf. Kalau dienter lagi untuk ganti baris, tebak apa yang terjadi? URL akan diubah menjadi link lagi (adoh).

Dua itu dulu saja deh, setidaknya dua hal itu adalah hal yang paling mengganggu saya kalo bekerja dengan OpenOffice Writer. Semoga ini bisa diperbaiki pada rilis-rilis berikutnya.

SETRESS!!

AGH PENGEN BANGET DAPET KOMPUTER BARUUU BIAR BISA MAIN 4 GAME HARAPAN GW:
-Dead Space
-Fallout 3
-Mirrors edge
-L4d 2

HUHUUUU STRESS GW BEGITU GW COBA DEAD SPACE DI RUMAH TEMEN GW ANJRIT ENAK BGT MAINNYA, MASALAHNYA DI RUMAH TEMEN GW ITU CUMA BOLEH JUMAT, SABTU, MINGGU HUA GIMANA PAS HARI SENIN- KAMIS? STRES GW!!
KAN BLOG TAU KAN KAO GW ITU PENGGEMAR BERAT GAME..
(dah ah mo nyante aja)

ttg dead space, kalo main, ga mau berhenti sampe tamat. jadi ceritanya ttg kapal penjelajah USG ishimura keserang mutan2 gt, dan awak disana dijadiin mutan gitu. kalo main, jalanannya sempit, banyak zombienya, dan muncrat!!!<-- paling gw senengin. masa ya blog, kan ada mayat manusia gitu, trus gw bakar kakinya putus waka, trus kata kiki tmn gw "eh kena api kebelah tuh kakinya, coba deh palanya lo bakar", pas gw bakar palanya gelinding waka waka waka. trus seremnya gini, tmptnya gelap, trus ada mutan yg pura2 mati itu plg sebel gw. jd gini gw lg jalan ada mayat mutan, trus gw dktin bangun SWT!. snjatanya manteep, gw pnya plasma cutter, plasma rifle, sama flamethrower. pas pertama kali main gw lgsg nyoba normal dong jagoan ga pake easy dlu waka(normal aja bangga). trus ada mutan bayi gitu di punggungnya keluar 4 tentakel tajem yg buat nusuk, trus nyerangnya manjat2in badan kita gitu.
trus ada mutan yg kt tmn gw kyk buaya waka, jd gapunya kaki, tp tangannya strong trus jalannya kea ngesot gitu ih menyebalkan loncat2. trus yg plg serem ada mutan yg nempel di tembok waka waka ada2 aja ini, jd perutnya kebelek gitu trus kluar tentakel2 gajelas, abis itu ngeluarin mutan2 bayi, abis itu kalo diserang teriak2 gitu dan susah matinya ==". abis gitu ada mutan manusia tp kyk badak gitu ada culanya, trus ada kea cangkang di punggung gitu. pokoknya MUANTAP! tp keany gw dah ketinggalan jaman gitu soalnya dah di terbitkan thn 2008....

kalo mirrors edge gw pernah main di kompi bokap trus error gitu jd storynya stuck di 1 level.. jd mainnya seru jg, FPS bener2. jd ceritanya gw itu adalah runner (kalo jaman dulu messenger) tp kyk di terror2 gitu deh.. and gitu2 aja tp keren efek2 kalo dia lari kameranya goyang2 kyk beneran deh pokoknya, trus lincah lompat dari gedung ke gedung, mirip di film D13-U.

kalo fallout 3 gw belom tau tp yg pastinya gw dikasi tau sama orang jd tuh bapaknya kabur dari tmpt perlindungan radiasi nuklir dan ledakannya (vault) dan misi kita tuh nyari bokapna. keren deh, jd kita make dari orangnya itu lahir...

segitu aja deh gw kasi terbitan kritik bhs indo gw nih skrg

Selasa, 22 September 2009

Lebaraaann.... mudik

Tanggal emm... 19 gw mulai tuh mudik ke rumah orangtua nyokap gw, di bandung.. hmm di komplek batu indah blok 10 nomer 10. nahh itu gw ada banyak cerita (gatau jg sih banyak ato kaga)

HARI PERTAMA

Hari pertama niih di bandung, gw nyampe dari rumah sekitar jam 3:45,trus gw ketemu sama sodara gw yang ke 7 dan ke 8 masih kecil imut2 umurnya 3 taun dan yg satunya 8 bulan. dan blablabla
akhirnya jam 5 sodara gw dateeng 1 keluarga, yaitu sodara gw yang ke 5, dan ke 6.. trus ngabuburit tuh ,tebak ngapain?
gw BENGONG hahah.. truss akhirnya gw buka puasa dan gw puasa penuh taun ini, di keluara gw yg bokap, nyokap, kaka gw, cma gw yg puasanya full taun ini..
trus blablabla akhirnya dateng sodara gw 1 keluarga lagi, yaitu sodara ke 3. dia anak tunggal huhu kasian ya hahaha..
lalu bla bla bla sampe jam 11 semua udah tidur tuh, sodara gw tuh 1 keluarga, yaitu sodara yg ke 7 dan ke 8 gw pergi ke pekanbaru ngerayain lebarannyaaa.. huhu selamat jalan adek2 kecil, tapi ga khawatir soalnya thrnya dah dititipin sama nyokap sodara gw yg ke 3 hihihi... sebenernya lu sodara yang ke berapa sih dio? gw sodara yang ke 4, yg pertama kaka gw yg paling tua, ke 2 kaka gw yg satunya, ke 3 anak tunggal, ke 4 baru gw hehehe......
trus sekitar jam 8 gw ngantuk bgt yaudah gw tidur di kursi sampe jam 11, dan bangun2 sodara gw pada ngetawain gw, trus gw tanya "napa si?" , trus mereka jawab "ah nyesel lu mas dio", "mang ada apaan", "waktu mas dio lagi tidur kita pada makan di McDonald", "ah sialan lu pada kaga bangunin gw", "lu sih mas dio udah dibangunin ga bisa sampe gw lempar ludah juga ga bangun", "ha?emg gw udah dibangunin sampe lu lepar ludah ke gw?", "iya mas dio, salah sendiri sih". kacau bangunin sampe lempar ludah
nah dah jam 11 nih semua pada tidur, tp gw gabisa tidur..! trus gw nyalain TV deh nonton highlander 1,awalnya sama bokap gw nntnnya, trusnya udah selese tuh jam 1, tp msh gabisa tidur.. , yaudah semua tuh dah tidur termasuk bokap gw, trus gw ganti channel jadi trans tv nonton The replacement, tuh film keren abis kocak wkwkw. jd gini tuh film tentang american football gitu, trus tim pemeran utamanya ini curang gitu, cheerleadernya disuruh striptis astaga gw lgsg melotot wkakaa, trus efek dari striptis itu jd tim musuhnya itu pada ngeliatin cheerleadernya itu, trus langsung menang ahahahah..., nah dah abis tuh the replacement, tp ttp gabisa tidur, akhirnya sampe jam 3 gw baru bsa tidur

HARI KE DUA
nahh ni hari ke 2 niih dan hari itu hari pertama lebaran asiik thr!, nah pertama gw sholat ied dulu tuh di lapangan basket, trus gw dapet saf di dalam rumah, begitu gelarin koran, ada ulet gitu kyk kulitnya kekelupas buweee! nah abis itu sholat ied dulu trus ceramah, sumpah gw ga ngerti si imamnya ngomong apaan, jd gw buka aja ebuddy lwt hp. ya trus blablabla gw da balik tuh trus nenek gw bilang "ayo sungkeman" sodara gw pada teriak HOREE termasuk gw..
nah trus pada sungkeman dulu tuh gw disuruh foto2, yg pertama bokap gw, trus nyokap gw sambil matanya berkaca2 haha, dan salimsalimsalimsalim...
trus udah tuh abis sungkem smua pada diem, trus kakek gw bilang "WAKTUNYA AMPLOP" sodara2 gw termasuk gw teriak hore hore hore ( kea anak kecil ya haha ), dan amplopamplopamplop, gw ngitung tuh duit lebaranya sama sodara gw yg ke 3 dan ke 5 di mushola kakek gw, udah tuh itungitungitung gw dapet 690k, sodara ke 5 gw dpt 700k, sodara gw yg ke 3 660k wkwkwkw paling dikit, trus dia bilang "ah sialan!".. trus gw, ke 3 dan ke 5 foto2 tuh sama duitnya aghahahaah ntar deh gw upload ke fb.
nah abis itu gw nanya "pada mau diapain nih?" ,"ke distro!"
yaudah jam 2 ke distro pertama ke invictus, nah gw beli tuh sweater harganya 180k huhu mahall, trus sodara gw pada beli jaket sama kaos, trus kita jalan tuh ke distro lain jalannya jauuh banget trus kita mampir k distronya 1 per 1, dan pada tutuppp T_T dan hasilnya 0! yaudah kita gaboleh kecewa
oh ya blog gw sempet mampir ke distro yang bernama inksomnia trus yg jualan tuh orangnya serem2 hahah, yg 1 jaga kasir, orgnya cewe pake kacamata frame tebel, trus bibirnya di lipstick item, pake tanktop tp gapake bra, di dadanya di tato, yg ke 2 cewenya sok emo, pake eyeshadownya tebel, lipstick item,trus bawa bir gitu, abis itu pas ada musik orangnya joget2 hahaha.. yaudah sodara gw pada kluar tuh karna tkut.. and blablabla balik gw ke rumah bandung, trus nyokap gw komentar ttg sweater gw "kyk cewek yo! masa sweater putih trus ada gambar kuning" padahal gambarnya pisang pake kacamata trus ada tulisannya ctrs banana hahaah.. kt kk gw, "biasa aja ah bagus kok".. and blablabla

HARI KETIGA
nah hari ketiga nih gw blom puas ke distro kemaren, jd gw ke distro lg trus gw jalan ke F&D outlet lg diskon tuh, trus gw beli kaos putih gambar rubik cube haha keren, trus gw pikir2 "kmaren gw liat ada tas di invictus" nah dah deh gw ke invictus trus beli tasnya.
abis itu dah deh kali ini commentnya bagus smua.. nah blablabla gw tidur

MALAM YANG MENYERAMKAN
nyambung yg di atas huu serem bgt +ngeselin malem ini, gw kan tidur di ruang keluarga, di dpn TV sama sodara gw yg ke 5 soalnya kalo di atas gw gabisa tidur, yg ke 3 udah pulang.. nah trus asal tau aja rumah orangtua nyokap gw tuh tanahnya sekitar 50mx50m dan pastinya gede bgt, trus nyamuknya banyak, jd ngeselin bgt, trus bangunannya sekitar bangunan thn 70an, tua gitu, nah trus gw tidur tuh trus gw kebangun jam 12 an gitu, insomnia gw kambuh haha.. trus gw denger ada suara pintu , ternyata nenek gw, dia kyk cek2 gitu deh, trus masuk lg, trusnya gw gabisa tidur ada hansip tuh ngetok2 besi gitu, trus ada suara pintu jedarrr!! gw dah panik bgt tuh, trus jedar2 trus bunyi pintu, abis itu ada suara jam nenek gw yg kyk bunyi big ben dingdongdingdong dongdengdengdong dengdongdengdong dongdengdengdong dong dong dong dong dong dong dong dong dong dong dong dong, bayangin blog suara itu serem bgt dah gitu dongnya sampe 12x karna bel jam 12, gw panik bgt tuh dah gabisa tidur, nah trus ada bunyi pintu ruang tamu trus ada bunyi sendal srek srek srek menuju ruang keluarga, tuh gw dah panik bgt, eh taunya nenek gw, ternyata abis ngecek tuh blom msk, masih di sayap kanan rumah, nah abis itu gw tidur lagi, trus ada suara hansip ngetok2 besi lg brengsek bener tuh hansip, nah abis itu gw liat di balik pintu yg ada jendela buremnya, ada kea putih2 gitu melayang uwee gw melototin trus tuh, eh taunya nenek gw lagi lagi ngelipet handuk, yaudah gw ga maup penakut lg, jd gw cuekin aja nenek gw. nah trus pas nyoba tidur gw denger ada suara haaaaaaaaa dari luar ueeee gw takut lg wkak, nah trusnya dah ga ada tuh suaranya, nah gw tidur dah jam 3 pagi.

HARI KEEMPAT
hari ini gw bakal pulang jam 2, nah udah tuh abis sarapan gw tanya sama sodara gw "eh lu kan pulangnya besok, jd nginep aja dulu di rumah gw", nah trus dia minta izin trus gaboleh haha sabar ya sob, nah udah tuh gw dah angkat kaki dari rumah ortu nyokap yg menyeramkan itu, dah abis itu gw makan dulu di resto dapur eyang
nah dah gw mesen beef corden bleu sama jus melon, asal tau ya blog nunggu makanannya lamaaaaaaa bgt sampe 40 menit, nah akhirnya dah sampe trus da kenyang, trus gw sholat ashar dulu trus pulang, dah tuh lewat tol cipularang, gw tidur selama 40 km.. trus gw bangun. abis itu biar gabosen gw nebak nama mobil hahaha, gw salah 3 gw nebak sampe rumah, nah udah tuh sampe rumah jam sntengah 7, abis itu gw kebelet beol, trus gw beol dah, abis beol gw ganti celana, sholat maghrib dulu baru deh gw nulis posting ini haha..

sampe segitu aja deh bay2

Rabu, 02 September 2009

OWWW SHIEETTT!!!

Gempa di rumah gw pada tanggal 2 september 2009 jam 2:55.
berpusat di Tasikmalaya dgn kekuatan 7.3 skala ritcher.

Jd gini critanya gw lagi main geta, lg seru2 tuh. tiba2 nyokap gw triak " GEMPA YOO!!" , otomatis gw panik bgt soalnya nyokap gw dr dulu slow2 aja.
trus gw langsung matiin tuh kompi gw dari stabilizer, nah trus gw triak "CEPET MA KLUAR DR RUMAH" (gila heboh bgt haha). Nah udah deh pas keluar, eeeh gempa udah selese.. sialan kalo tau gitu gw main aja trus. Di kos2an kk gw di bandung lbh parah lg, bangunannya retak2 ada yg ancur (lbh heboh lg tuh hahah). Kita siap2 aja gempa susulannya tp moga2 ga ada, amien.

Selasa, 01 September 2009

Yeey!!

knapa title gw begitu, soalnya gw pnya solusi biar badan gw tambah tinggi
akhirnya ortu gw beliin gw zenith grow!!
pasti blog udah tau dong zenith grow tuh apaan? Buat yg ga tau gw kasitau deh.
Zenith grow itu kea obat peninggi badan, di dalem boxnya itu ada pil keanya buat suplemen makanan, trus ada plester gitu selama 24 jam di ganti, letaknya 5mm di atas atau bawah tulang tungkak(yg jendol2 itu loh di leher kalian). Nah cara kerjanya gw lom pasti tapi plester itu buat nambah tinggi, pilnya itu buat suplemen makanan, ditunjang dengan olahraga tp ga perlu berat2, cukup skipping aja 5 menit udah cukup. Tp gila blog gw baru skipping 3 menit aja udah kea org mo mate.
Nah trus di minumin susu kalsium tinggi(Hi-Lo , Boneto , dll)selama ini gw pake susu Hi-Lo soalnya lbh tinggi kadar kalsiumnya. Kalo Boneto 50%, Hi-Lo 75%.
tapi kalo lo ga mau ngapa2in melainkan nyantae2 aja trus ga mau olahraga dan minum susu, paling lo ninggi sebulan cuma 2-3 cm lah, tapi kalo mau olahraga dan minum susu dan makan makanan bergizi, lo bisa ninggi sebulan sampe 5-8 cm. Bayangin aja kalo lo pake zenith grow 2 bulan aja, kalo olahraga dan semacamnya bisa tumbuh 10-16cm, lumayan yah blog!
P.S : buat yg sering ejek gw cebol2 kea adit tmen TK gw , tmn2 di bona , sama tmn2 di skolah bersiap gw katain cebol hahaha...

Selasa, 25 Agustus 2009

hai blog!

kita ketemu lagi, dan skarang gw mu menawarkan masuk komunitas game gw.
Ada yg mau ga? gw pengen deh banyak anggotanya trus bersosialisasi pun gampang(cehh bahasanya). nama komunitasnya namanya N.C.E (Noobish Combat Evolved) yg artinya cma temen gw yg tau soalnya idenya dari dia.. masih dikit sih anggotanya, brapa sih orgnya skrg? paling 4 ato 5. Tp di smua tipe permainan ad, dari RPG, RTS, maupun FPS. jd kerjasama gitu gw sama temen gw sebarin lewat point blank, CS, Geta, CNC, obrolan kelas, dll. Ya pokoknya kalo ada yg mau tinggal bilang aja di chat box gw.. trus kasitau email yg ada di facebook..
dah gitu aja gw mau mandi dulu mo traweh, dada...!

Senin, 24 Agustus 2009

Puasa

gw, Dio asmandaru mengucapkan "Marhaban Yaa Ramadhan" bagi yang menunaikannya
semoga di bulan penuh rahmat ini kita diberkahi oleh Allah SWT. amien..

nguantuuk!

Waah blog gw ngantuk bgt nih, tidur jam 12, itu aja gw suka kebangun tengah2
bangun sahur jam 3 an, sampe subuh ga tidur main geta trus...
gw tidur dulu yah blogg

Hei2 Blogger!

Ini Posting pertama gw, mau bicara ttg apa niih?
o iya ada yg maen getamped-R ga?
kalo ada pasti kenal saya dong. Nick saya -="[DumBasS]"=-
udah terkenal copo dan cacadnya lohh (-,-) haha
lagipula buat apa sih main serius2? org main itu buat fun ya ga blog?
levelnya silver lion claw(kaki singa silver)acc skitar 50 ato 60 an lah, bisa di scroll sampe bawah tuh skitar 5x
jagoan lengkap bisa di scroll(sed pamer amat gw..)
detail gw ga cacad cacad amat lah, menang/kalah 48%, ganas 1300an,otot 800an, skill 980an,blok 680 an, damai 800an, culun 1018(nih dia gawat)
gw ketua guild di guild geta gw yg namanya N.C.E, guildnya rank 570 an loh hahaha(570 aja bangga). Guild gw anggotanya cacad pada jarang ol, mereka nyumbang poin ke guild gw paling maksimal 200k, sedangkan gw 1 jt sndiri(-,-). makanya plis sama geta players masuk guild gw ya plss

emm... kalo RF ada yg main ga?
Gw main tapi males soalnya di komputer gw lag bgt trus gw dpt sial trus
daripada duit gw kekuras abis mending gw stop dulu deh main RF, kadang2 gw berniat buat jual tuh ID soalnya udah sumpek biayanya mahal bgt.. Tp PvP gw cacad soalnya jarang maen ==a
gw main RF HolyChandra lv 47 server solar nick dCeBoLlzz
snjatanya udah mantap Grand Intense Hora Staff +4, eh pas mo +5 gagal trus talicnya ancur(-,-), trus gw colok lg dah 1x doang, jd +1 hahaha
invertory lumayan, dallant gw 2jt an lah, trus armor noble set(ga intense) cma kpala doang intense trus spatu +1 mercy
cin2 yg 1 cin2 cacad yg 1 ele def/hin 15/10 klo ga salah
amulet 1 set amulet hindaran 10 10
trus force gw udah mantap. meteor GM,lightning chain lv 6,flash beam(lupa namanya) GM
fetor GM, tectonic might GM, blaze pearl lv 5, venom breath lv 6, speed lv 4, holy shield lv 2, agility lv 4, ele shield sama heal lv 4, bless lv 4, ballad lv 3, resto lv 2.
PT biasa2 aja, force GM, pertahanan 92 an, jarak jauh 30 an,deket 15 an, perisai 40 an. o iya gw sangat berguna banget loh klo nge party, tapi gw gamau dong kalo ga dibayar..
masa gunanya penting tapi ga dibayar? rugi tenaga, waktu, exp, duit . ya kan?

emm kalo point blank ada yg main?
gw lv strip 4 nick gw xIdLeHanDx
gw menetap di guild temen gw yg namanya -x{N.C.E}x-
masa aneh ya blog gw baru register udah dpt duit 50.000 ,trus dpt SG-550,PSG1,MP5ext.
Mk23ext, sama shotgun.
sedangkat temen gw ga dpt hahah sabar ya sob

emm kalo ayodance ada yg main?
gw sbenernya udah pensi nih main ayodance, tp boleh dong kasihtau info charnya
nama gw DJ_B-BoY, lv 10 ==a , pakaian cma punya jaket warna putih, topi item, sama celana gombrong(kea break dancer gitu deh), pernah nge cheat gw kuras tuh den yg masih seger2, seharian sampe abis. trus gw dapet couple karna baju gw yg keren (sed pede amat gw),bernama marin3dancer, nama aslinya fany. Untung tuh ga dpt couple hode hahaha.. wktu itu gw pernah dpt couple hode tp gw ga tau, trus dia kan ga ol2 tuh sampe lama bgt berminggu2 , tp ttp ga gw putusin. trus dia akhirnya ol pake char cewe dia. eh dia bilang gini "eh sayang mau liat char asliku ga?"
dia bilang gitu, trus dia offline trus bisik gw "sayang ini aku"
gw kaget dia pake char cowo.. yaudah sminggu kemudian gw udah mampu buat putusin dia trus gw putusin dah hahaha mamam lo.

Rabu, 12 Agustus 2009